Virtual Reality, Universal Life
Kel Smith, in Digital Outcasts, 2013
Abstract
This chapter discusses the use of virtual worlds for people with disabilities, exploring the ways that immersive environments are used for education, fellowship, companionship, and therapy. It investigates the interaction models of virtual reality, examining how the body and mind respond to controlling an avatar, and includes
https://www.virtualidentity.be/898-2/
#interaction #immersive #models #peers