Seems as though the Bright/Contrast node in the #b3d compositor doesn't respect alpha :-/
@stephenthomas0 Looks like you're the perfect man to write a bug report on https://developer.blender.org/ ;-)
@sybren I often do 😉 Funny that I tend to think of such things as shortcomings rather than bugs
@stephenthomas0 There is a fine line between the two.
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