Added rudimentary icon support to Stacksmith. Currently that's just an internal list of icon names, IDs and image paths in stacks, and a pushbutton will look up its image based on that info and display it, + "icon" property.

Reimplementation of Stacksmith progressing well. Just started adding code to draw selection handles on parts. There's still a lot missing (a lot of commands, can't refer to most objects from script yet, backgrounds don't exist yet, can't move between cards yet etc.) but progress!

Just added another way to add objects to a project (using the Stack Canvas). This for the first time includes a non-script way to create menus!

Did some icons yesterday for the script editor's handler suggestions:

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