After the Fallout 76 launch, Todd Howard decided that Bethesda was too sick to survive And he wasn't alone. he had close to a thousand followers when he died. They conducted rituals up on the roof, bizarre rituals intended to bring about the end of the franchise, and now it looks like it may actually happen.
#gamedev and I thought the regular shoot-straight-forward enemies were hard enough
I never really got into Skyrim beyond the couple hundred hours I put into it after launch, but Skyrim VR is one of the most immersive titles I've played on the Vive yet.
- Melee combat is still weightless and feels bad
- This game basically requires mods to function properly, example: 3D audio is a mod
- Bad/flat writing
- $60 is too much
- Dual casting two different spells from YOUR HANDS is AMAZING
- Runs like a dream on my 980ti
- Archery in VR is always fun
I never thought I'd see Microsoft throw in the towel on their browser engine. Or that, by the time it happened, I'd see that as a bad thing. Monoculture is still a problem, no matter who runs it. Firefox is going to be even more important in the future.
The funniest part of the fuck you Bethesda/Blizzard for Fallout 76/Diablo: Immortal is that the moment Elder Scrolls VI or main line Diablo game comes out, the same people who are righeously waving the banner now will be lining up for that shit, and probably pre-ordering for some cosmetic exclusive.
I've been playing around with PICO-8 again and I really do love it. The design environment is just cozy. I really like the platform limitations, it prevents me from just making assets and helps me focus on writing a fun game first.
If you haven't tried it, I highly recommend throwing them $15: https://www.lexaloffle.com/pico-8.php
Also, you can try the games in your browser for free, right now: https://www.lexaloffle.com/bbs/?cat=7#sub=0&orderby=featured