25 years ago today, Commodore International didn't open its doors for business in the morning, after filing for bankruptcy the day before. But without them, you might not be as attached to technology as you are today.
…Long form article of this thread: https://medium.com/@ToddVierling/an-epitaph-for-commodore-1dc1ab669dc7
The Amiga attracted celebrity talent including Andy Warhol, who created recently-rediscovered digital artwork on the system in 1985. It had graphics and sound capabilities not available on PCs or Macs until many years later. /c
Those sound capabilities are still popular today; the SID chip used in the C64 is a prized possession for analog music enthusiasts, and the Amiga is still used to do digital mixing and MIDI control. /c
(Link: Orchestral reimaginings of C64 game music.)
The company's journey was such a high speed rollercoaster that @BrianBagnall1@twitter.com's chronicle of its history now spans FOUR volumes:
Commodore: The Early Years [in development]
Commodore: A Company on the Edge
Commodore: The Amiga Years
Commodore: The Final Years [shipping now]
And there are still hardcore devotees to Commodore's products, who are still making software for them, to showcase just how much these machines were ahead of their time. The "demo scene" continues to live on in old and new geeks alike: /c
There are even folks still making brand-new video games for these older systems. For the Commodore 64, a seven-year unofficial project just finished to bring Super Mario Bros. to the platform, almost 34 years after it was released for NES. /c
Generalistic and moderated instance.